In the 11th century a missionary goes missing somewhere in the huge forests bordering the northern parts of Sweden. Among the rescue party chosen to find him is Nanna, a young woman on her first real mission and her first return to the part of the country where she was born. But what they will find deep inside those woods is something else entirely. Something dark. Something ancient. Something evil.
Two photographers from Stockholm go to the west coast on behalf of their employer, who is a swimwear manufacturer. They will look for the season’s most beautiful bathing girl, but it will be harder than they think to find the ideal model.
811 AD, a family, isolated in their home, deep in the woods a few days travel from Birka. They are poor. The hunting and fishing has been bad for some time, and the father, Joar, takes the desperate measure of going on a Viking raid. Joar does not return for a long time, and the family starts to fear he never will. Runa, the oldest daughter, takes over her fathers chores in his absence. She misses him dearly and nourishes a tender hope that he, once again, will return to them. But in her heart, somehow she knows, that the suffering of the family has just begun. There is something in the air, something in the water, the wind and in the soil. Runa is becoming aware of something vile, something dangerous out in the forest. One day when she is out hunting, she finds a bleeding man, a warrior, almost unconscious. She brings him inside and the family tend to his wounds. As he heals, she realizes he is sent to protect the family from an approaching evil. And he brings news of her father
Metin is a small time hustler in a Stockholm suburb, filled with big dreams but bogged down by the circular world of street crime. Things change when his secret diary becomes a hot item for a posh book publisher, and Metin must decide if he’s really up to the challenge that is leaving his criminal life behind.
How would you feel about carrying your home in your pocket or having clothes to live in? For most of us, “house” means stability, structure, and permanence. In an age of increasing population and technological gains, today’s mobile society has resulted in a demand, or perhaps a dream, for portable dwellings and dwellings in new settings and situations.
Microtopia explores how architects, artists and ordinary problem-solvers are pushing the limits to find answers to their dreams of portability, flexibility – and of creating independence from “the grid”. Modern nomads, homeless people, people in stress, people in need of privacy or seclusion. We hear about the personal reasons behind the dwellings, and to see how they actually work. On the sidewalk, on rooftops, in industrial landscapes and in nature we will see and feel how these abodes meet the dreams set up by their creators. Microtopia deals with a contemporary urgent ideas that are addressed, and solved, in a very surprising way.
An unsettling chain of events are set into motion when a group of young friends an visit an abandoned ski resort in the far reaches of Sweden. The remote and neglected Black Lake has been closed for years when Johan invites his friends to stay there. He dreams of reopening the isolated hotel and restoring it to a luxury ski resort, but what begins as a fun research trip soon takes a sinister turn as the group is gripped by a series of unexplained and disturbing events. They soon uncover the real reason Black Lake was abandoned all those years before, and solving the mystery rapidly becomes a matter of life and death.
A late summer night in 1990 a young pregnant woman is brutally murdered by being buried in the sand, to slowly become submerged by the tide. 25 years later, the sadistic murder remains unsolved. Olivia Rönning receives the task of studying the case as a cold case exercise at the Police Academy. Olivia becomes almost obsessed with the murder when she discovers that her father previously worked with the investigation. She quickly realizes that she must get a hold of the principal investigator, detective Tom Stilton, but he seems to have disappeared from the face of the Earth.
In 1944, Cederqvist comes to a small cloth factory to see how the all-women employees can work more efficiently. At the beginning he is greeted with suspicion and his efforts at courting the young ladies are futile. But as soon as he buys himself a car it becomes much easier, especially since he has the power to relocate people to an easier line of work. Plot by Mattias Thuresson.
A small group of Wikileaks journalists make their way through Central Asia interviewing newspaper editors. Their real goal: to find local media outlets to publish secret US diplomatic cables. This intelligent, guerrilla-style doc follows their fascinating journey from Afghanistan to Manhattan, through the boundaries of free speech and the minds of those who shape our understanding of the world.
Misfits to Yuppies is the last of three films (Dom kallar oss mods, Ett anständigt liv, Det sociala arvet) that shows conditions for addicts in Stockholm and try to find out how social legacy have been transferred to their children from previous films.
A film between fiction and reality, highlighting questions about group dynamics and established hierarchies. A group of people meet for their high school reunion 20 years later. One of them talks about her being bullied and outcast and soon the former classmates fall back to the roles they used to have back in school. But this is just half of the film.
Homeless children in the slums of Rio are driven out of their temporary shelters by ruthless gangsters in this somber drama. The kids survive by shining shoes, stealing, and cutting the strings of the kites to sell them later to others. Tired of life on the streets, one boy turns himself over to the police in hopes he will be sent to reform school in a last desperate attempt to survive. This feature from acclaimed Swedish director Arne Sucksdorff appeared at the 1965 Cannes Film Festival.
A girl, Selinda, runs into her parents’ bedroom in the middle of the night, claiming that a strange man just climbed through her window. The event causes a commotion in the entire residential area where they live. Some immediately assume that the outsider running the convenience store is the perpetrator. Others doubt the girl’s story. In the midst of this drama, middle-aged Paul is trying to find his way back to his daughter, who is growing up, and away from him.
Puck has been invited by her tutor at the university to celebrate midsummer at his secluded cottage on an island together with a group of friends, among them Einar Bure. Puck and Einar are having a secret relationship, and he is the reason she says yes to the invitation. Having been out on a romantic spree with Einar, Puck finds one of the female guests murdered. Einar contacts his friend Christer Wijk, but upon Christer’s arrival, the dead body has disappeared. The contact with the outside world is broken when the island’s only boat goes missing. They are trapped on the island – and someone among them is a killer…
Pål dreams about becoming successful with his music, but he has one major obstacle: himself. He’s a diamond in the rough, and the only things greater than his musical talent are his obsessions, which constantly get him into trouble. We follow Pål on an emotional journey one summer in Gothenburg where he is thrown between passion and deceit; love, reconciliation and deliverance.
JW now lives in exile and is more than ever determined to find out what happened to his missing sister Camilla. Every trace leads him to the world of organized crime in Stockholm. Jorge is about to do his last score – the largest robbery in Swedish history. But during the complicated preparations he meets a woman from his past – Nadja. Martin Hägerström is chosen to go undercover into the Serbian mafia, in order to get its notorious boss Radovan Krajnic behind bars. When an assassination attempt is made on Radovan, his daughter Natalie is pulled into the power struggle within the Serbian mafia.
The film is based on a series of immensely popular Swedish children’s books, about the boy Bert, who is just hitting puberty and having the usual problems with it. But that’s where the usual ends abruptly.
The young coast guard and diver Jessica finds two dead scuba divers after a storm. She disagrees with her superiors that it was an accident and seeks the help of her childhood friend Patrik. Patrik and Erica, who are on their way to a romantic holiday, make a detour to the beautiful village of Kungshamn. They soon become involved in the case. Erica hides her real identity as the policemans wife and is invited to join the museum association. Already during the first meeting she attends the associations chairman is found murdered… The three deaths are now officially opened for investigation, and the common denominator between the victims seems to have been an interest in the wreckage of a 1820s ship. Did somebody finally find it? And what cargo did it carry? What caused the ship to sink?
Svante is a young boy who lives with his family in a Stockholm apartment. One day he meets Karlsson, a chubby little man in the prime of his life, who can fly using a propeller on his back and who lives in his little house on the roof.
Young adolescent girl Jenna’s mother is dying, while at the same time Jenna is turning from a young girl into a young woman. So it is difficult for her to admit that she is afraid to lose her mother; instead she behaves contrary to how one would expect.
The Queen of the Night enlists a handsome prince named Tamino to rescue her beautiful kidnapped daughter, Princess Pamina, in this screen adaptation of the beloved Mozart opera. Aided by the lovelorn bird hunter Papageno and a magical flute that holds the power to change the hearts of men, young Tamino embarks on a quest for true love, leading to the evil Sarastro’s temple where Pamina is held captive.
Can games change the world? With cities everywhere struggling to cope with the population growth that increased urbanisation brings, can video games be harnessed to help the residents, especially young people, take part in planning, and fixing their own cities? Today public spaces and entire cities are being designed, planned and played through the medium of games. The result of this ‘civic gamification’ is that city architecture and urban planning is being democratized. Cities have become the ground zero for digital innovation and the debate about how our cities evolve has suddenly gone viral. We follow three game companies navigating the space where urban planning and gaming meet. Lydia Winters at the game developer Mojang, the creators of Minecraft, Paradox Interactive and the game Cities: Skylines and José Sanches and his indie game Block’hood. How will our cities look in 20 – 100 years time?
An in-depth look into how the World of Darkness and Vampire: The Masquerade created a phenomenon in the 1990’s – a zeitgeist that helped shape film, literature, fashion, club culture, and ultimately fans, whose lives it forever altered.
Former criminal Rickard has vanished. Fleeing Sweden and the old friends he has testified against, he abandons his name, his life, and his family to start over in Thailand. Ten years later and still with a price on his head, Rickard knows that a return home would be a death sentence. And so he ekes out his existence as a small-time crook in the back alleys of Phuket. Life’s tough and dirty, but at least it won’t kill him.